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[Omsi 2 – Ahlheim & Laurenzbach Map – Simulator Games Mods

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This mod makes changes to the whole line network as of 1. Mod also adds tons of improvements to the whole map. This mod is created as a chrono event and makes changes to lines at the beginning of year The new numbering is a design choice of mine.

Some buses display 8xx lines as Mxx, so I decided that as of , the lines of ALU will gradually be numbered with certain logic:. Emily Prentiss , Ceddiearts and tfc. This mod does not collide with those three , you can use those with my mod. Those mods complement this mod nicely. I included the hof files of those three to my hof file, so you can use one hof file. Link to iajer’s video. This mod also adds tons of other changes to the whole map.

Have fun and enjoy! This one is optional, but no reason to leave them behind. This is a full version, you do not need any previous version for the mod to work. Night lines are listed in parentheses under some daytime line. Use that daytime line number and add the letter N with code For example, line N19 is mentioned below I tried to make it self-explanatory and group same line numbers together but I guess the manual could use a note of this.

I’ll add a remark on the manual for the next version. Ich installiere das Verdrahtungspaket zum ersten Mal und habe auch die Anweisungen zum Entfernen von. Hey, thank you for your feedback! I’m not sure those added spawn points work. I added them, but they don’t seem to be included in the chrono files.

I’m starting to think, spawn points either cannot be added to chrono events or they need to be manually added in those tile files. I see quite a few texture errors etc. Could you first try to overwrite all Tile files with the original ones if it solves it.

It doesn’t seem to be any missing object as far as I can tell. Or is this extension an Chrono event? So I can play without the Linienpack and with it? Late replay here, and as I already responded to Matty on DMs, yes, you can use other mods together if you so wish.

Three mods listed in the description are supported by this mod in terms of hof file containing entries for all three. From the DMs I understood there might be yet another mod, and if there is, I will add the support for it in the next version.

Hello, how can i add Buses to AI list? I’ve seen couple of videos, and the creators have variety of buses in traffic. Make a copy of file ailists. You can let it be there in the same directory and have “- copy” in its name. Beyond that point there is all AI groups listed one after another. In the Chrono of Line , when i want to put the Ziel Code to be exact, the ibis machine tell me that ziel code is wrong.

Did you update the HOF file for the bus you try to use? Sounds like either you are not using the updated hof file or there is something wrong with the content, e.

Yes, you can find the updated version from there. The definite path is mentioned in the handbook. Dann hast du es nicht richtig installiert.. Falls du versucht hast, diese in BBS zu nutzen, der Mod ist, da es eine Chrono ist, nicht kompatibel. Thanks for the new update! This the best modpack sofar. And nice that depottours now included aswell.

Hey, included the link to network map for night lines to both here in comments and in the version description. It’ll be included in the package as of the next update. Thank you very much for the next great update of your pack.

Thank you! Yes, I was planning on doing that, but I wasn’t sure how to do it yet. Tough design choices! So I made a somewhat “official” line network map and it will be included in the next update. Also, thanks for the suggestion, you might spot something familiar in the map.

Temporary link to maps. Some of the lines don’t register on the ticket printer on Morphis Citaro FL v2 busses, when I go to type in the line and route numbers for and a few others, it doesn’t recognize them, any ideas on how to fix this?

I cannot reproduce this issue with the bus and the hof file that is included. I tested line as well as lines xander reported in the previous comment, and all seem to work. I’m definitely using the correct HOF file, the ticket machine only accepts the line if I put the destination code 31 or 34 in , it doesn’t accept 01, not sure if this is a bus specific issue maybes? Are you sure you are putting correct codes to correct places? I mean 01 and 02 are route numbers, not destination codes.

I included those destination codes just in case one needs to manually put them. Did you use the correct menu to insert the line details? There seems to have been few options to insert lines on that OFL-v2 or this is what I could gather with a short debugging. But I gotta say I was a bit confused when I used that ticket machine the first time.

Anyway, there must be a simple and obvious solution to this since I got it to work with a fresh installation of the bus and the hof file included in this mod. Hey, are you sure you are using the updated hof file? I downloaded the version I uploaded here to double check and line is indeed there, from line onwards, as well as line from line onwards. Just adding here that I tested the included hof file with the bus that is mentioned in the next comment and those lines you mentioned work.

So, could you please check that the hof file is the updated one? Yeah your’e right my fault! I have test it without issues now! So thanks and sorry that i dind’t check it correctly. Haha no worries, glad that this solved! Thanks for the update Only one question: “tfc’s V4 line mod” Which mod is that?

Hope you enjoy this update! I guess you answered your own question? I think it was still the same mod, but a new version. Maybe the naming threw me a little, but yes, it is tfc’s line mod. EDIT: Anyone looking at this later on, the link in the description of the mod still redirects to the correct line mod, it was merely renamed.

Yeah i have found the other mods in the text whats included. The name is same as for the original one, and that one also includes entries for all three other mods for ease-of-use. Yes, you are right. My fault. Error: texture load. You can download the ALU mod on this site again, and I advise you to do so, because you have many other issues with the map as well. Hi, thanks for your comment. There doesn’t seem to be any errors or such, and this reminds a lot the case of the previous comment posted by millex First, try resetting 4GB patch.

There was a small update a few days ago and to my knowledge you need to set that patch again after every update.

If that does not help, I’d focus on your ailists. According to those warnings, you use a lot of buses that has Morphi sound mods. Although those sounds are great and all, they take up a lot of memory and does not suit ai buses well for this reason. Maybe if you switched some of those modded buses to something else? I don’t use those at all because my game hanged itself due to those sound mods. The 4gb patch always fails me, it never works, and as for the sounds, can you tell me how you have your ailist, to change it so that it doesn’t fail me?

Thanks for your answer. I also use only a handful of longer ones, like MB C2 Capacity, but those are limited to only like fleet numbers.

 
 

Ahlheim Laurenzbach map? :: OMSI 2 Generelle diskussioner

 
WebJun 08,  · Hello guys! Can you please tell me where i can find and download the map called Ahlheim Laurenzbach? This is one of my favorite maps, and i can’t find it . WebSep 08,  · Ein kommentiertes Let’s Play zu OMSI 2, der Omnibussimulator Bus: MAN A40 (Bremen-Addon) Map: Ahlheim Laurenzbach UpdatedDownload: . WebOMSI 2. Ahlheim & Laurenzbach, Line 23, Scania Citywide GN14 | Map, Bus, Entry. From. replace.me OMSI 2. Ahlheim & Laurenzbach, Line 23, Scania Citywide GN OMSI .

 

Omsi 2 ahlheim laurenzbach download.Omsi 2 – Ahlheim & Laurenzbach

 

В «Космополитене» пишут, что две трети просьб потереть спинку кончаются сексом. Бринкерхофф возмутился. – У нас ничего такого не случалось. – Вот.  – Она едва заметно подмигнула.

 
 

Omsi 2 ahlheim laurenzbach download

 
 

So, could you please check that the hof file is the updated one? Yeah your’e right my fault! I have test it without issues now! So thanks and sorry that i dind’t check it correctly. Haha no worries, glad that this solved! Thanks for the update Only one question: “tfc’s V4 line mod” Which mod is that? Hope you enjoy this update! I guess you answered your own question?

I think it was still the same mod, but a new version. Maybe the naming threw me a little, but yes, it is tfc’s line mod. EDIT: Anyone looking at this later on, the link in the description of the mod still redirects to the correct line mod, it was merely renamed. Yeah i have found the other mods in the text whats included. The name is same as for the original one, and that one also includes entries for all three other mods for ease-of-use.

Yes, you are right. My fault. Error: texture load. You can download the ALU mod on this site again, and I advise you to do so, because you have many other issues with the map as well. Hi, thanks for your comment. There doesn’t seem to be any errors or such, and this reminds a lot the case of the previous comment posted by millex First, try resetting 4GB patch.

There was a small update a few days ago and to my knowledge you need to set that patch again after every update. If that does not help, I’d focus on your ailists. According to those warnings, you use a lot of buses that has Morphi sound mods. Although those sounds are great and all, they take up a lot of memory and does not suit ai buses well for this reason.

Maybe if you switched some of those modded buses to something else? I don’t use those at all because my game hanged itself due to those sound mods. The 4gb patch always fails me, it never works, and as for the sounds, can you tell me how you have your ailist, to change it so that it doesn’t fail me?

Thanks for your answer. I also use only a handful of longer ones, like MB C2 Capacity, but those are limited to only like fleet numbers. But you should test out which buses are “lighter” memorywise on the game and use those as AI. Skip anything with sound mods as AI, they are wasted as AI.

Hey nice update 7. I’m posting logfile below, if you can solve the problem, I’ll really appreciate it. All rights reserved. Some buses display 8xx lines as Mxx, so I decided that as of , the lines of ALU will gradually be numbered with certain logic: for Ahlheim based lines operated by AVG, for Laurenzbach based lines operated by SLZ, for Derenhofen based lines operated by Rheinlandbus and Andresen.

Feeling quite honored to have my mod featured on OMSI 2 stream! Terminated lines All original, drivable lines. Stop signs in Derenhofen unified Derenhofen Markt facelift Completely new stops, especially on dense areas Relocated stops and improved bus stop areas Due to climate change, I planted a couple of trees. Really good eyes if you noticed where, because they are right at home there.

Ptterz What’s coming up next? Juli 3,78 MB 1,6k Downloads. During quiet hours and weekends, the line terminates at Derenhofen Markt instead of Ahlheim Redesigned SEV New timetables on lines , , and Route adjustments on lines , and If you want announcements for it, make a copy of the announcement file for Brecker Feld and rename it accordingly Lines and as well as and separated. No longer in the same timetable selections A bunch of static helper arrows added to tricky areas Stop Tintelnot towards Hauptbahnhof reworked to provide more room Removed some stop signs for old lines and unified the naming of new ones That random dynamic arrow near Schnatenberg is removed.

It was a bug in the original map. Lines and N21 now stop after the intersection to both directions on stop Am Laater Berg – Fachzentrum Umwelttechnik Reworked the terminus area at Derenhofen Klinikum S Tons of traffic rules applied to autobahn. No longer those hazardous lane switching near intersections and ramps. Juni 2,45 MB 1,1k Downloads. Changes to previous version All lines are now scheduled to start and end at the depot.

All old, drivable night lines discontinued New night lines listed below. To insert the route, use the line number under which the night line is mentioned on the routelist. All lines terminating at Ahlheim Hauptbahnhof now has an extra stop: these lines stop at the arrival platforms to leave the passengers and then proceed to the last stop Schappener See towards Brecker Feld fixed. Oktober Hello, How to enter the night lines in ibis? Ptterz LeoLe September Hello again. My whole map has broken down, i only see cars and people Start logging.

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Leave a Reply Cancel reply Your email address will not be published. Leave this field empty. Logfile in spoiler or attached logfile. User Jun 22nd Approved the thread. Quote from Oldenburger.

Share Facebook Twitter WhatsApp. Map Ahlheim Laurenzbach Updated Hilfe gesucht. TruckerOlli Feb 8th Support for addons, mods, content and tools. S Sep 22nd Support for addons, mods, content and tools. Lula Sep 12th Support for addons, mods, content and tools.